EA has announced that a new Battlefield campaign is being developed under Halo co-creator Marcus Lehto.
While Battlefield 2042 launched without a single-player campaign, future entries in the multiplayer FPS series look set to return to form. Lehto was hired last year to lead EA’s new subsidiary studio Ridgeline Games, and will focus on “developing a narrative campaign set in the Battlefield universe,” according to a report. Press release (opens in new tab).
Lehto is co-creator of the Halo franchise, who worked as art director for the first four main Halo games and creative director for Halo: Reach. He is still credited with designing the Master Chief. EA likely hopes to build on his experience, highlighting in a blog post (opens in new tab) its “long legacy of creating fascinating worlds and gripping narratives”.
Details on what this new narrative campaign will look like are scarce, but EA says it will “engage fans in new and exciting ways while staying true to classic elements of the series.” It’s unclear when he’ll appear or what future Battlefield game he’ll be a part of. We know for sure that it won’t be released for Battlefield 2042.
Farewell Battleground 2042
The announcement is just the latest step in Dice’s attempt to shake off Battlefield 2042’s disappointing legacy. The multiplayer shooter wasn’t well-received at launch for its lack of a single-player campaign, along with the bevy of glitches that broke it. the game that quickly sent its active player base plummeting.
It’s in a better place now, with the recent release of Season 2 causing a slight resurgence in its community. But Dice will likely be keen to avoid replicating the mistake and not release yet another flop that it admits took nine months to “get on the right track.”
The fact that EA is turning to an industry veteran like Lehto suggests that this upcoming narrative campaign could represent a major shift for the franchise. Lehto says he wants to “lead the charge in expanding storytelling, storytelling, and character development opportunities in the Battlefield series,” which would certainly be a change of pace from the usual mustache and gun missions from previous games.
Other larger changes are also in the works. In the same blog post, EA confirmed that Battlefield Creative Director Lars Gustavsson was leaving developer Dice after 20 years. He’s been a figurehead of the series since its origins, but wants to “pass the baton to the next generation of Battlefield creators.” Battlefield could be very different in the future.